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Mental ray 3ds max 2020
Mental ray 3ds max 2020













Note that only V-Ray supported parameters are converted when using this option.ĭon't convert standard cameras – (default option) Leaves the cameras in the scene as they are.Ĭonvert standard cameras to V-Ray Physical Camera – When enabled, converts 3ds Max Target and Free cameras to V-Ray Physical Cameras.Ĭonvert standard cameras to Max Physical Camera – When enabled, converts 3ds Max Target and Free cameras to 3ds Max Physical cameras (for 3ds Max version 2016 and newer). If unchecked, the whole scene is converted.Ĭonvert Physical Material to VRayMtl – When enabled, converts Physical Material to V-Ray Material. Antes de instalar mental ray 3.14.1.4 para 3ds Max 2017, deberá desinstalar la versión anterior. Turn on "trace reflections" when converting Standard materials – When enabled, the trace reflectionssetting is on for converted Max Standard materials.Ĭonvert mr Sun/Sky to V-Ray Sun/Sky – When enabled, converts Mental Ray Sun and Sky system to a V-Ray Sun and Sky System.Ĭonvert Standard material opacity to V-Ray material refraction – When enabled, converts 3ds Max Standard material opacity settings to refraction settings in a V-Ray Material.Ĭonvert selected nodes only – When enabled, only selected lights, cameras and the materials of selected objects are converted (with applying the other options above for the selection only). MultiScatter is a plug-in for 3ds Max, based on VRayScatter technology its designed to work not only with V-Ray but also with Arnold, Mental Ray, Corona.















Mental ray 3ds max 2020